
Massive Open World
Traverse dense forests, abandoned cities, decommissioned military bases and buried underground bunkers. Every biome hides its own dangers, factions and rewards.

Watch the official ZeroFall cinematic. Ninety seconds of the world after The Oscillation — ruined cities, hostile survivors, the infected, and the first sunrise over what's left.


An original open-world survival experience built for mobile. Scavenge a shattered world, fortify a home, outlast the storm.
ZeroFall is a high-stakes mobile survival experience set in the aftermath of the Great Oscillation. Navigate a shattered open world, gather resources, craft gear, build a base, and survive alone or with a squad. Dynamic weather, a full day-night cycle, drivable vehicles, layered missions, and persistent multiplayer make every session unpredictable.

Scavenge derelict tech and repurpose it for survival. Every bolt, wire, and cell matters when the next storm hits.

Fortify abandoned structures. Wire generators, seal breaches, and defend what you built against the world.
ZeroFall is built on eight interlocking survival systems — each one designed to make every session tense, unpredictable and unforgiving.

Traverse dense forests, abandoned cities, decommissioned military bases and buried underground bunkers. Every biome hides its own dangers, factions and rewards.

Manage hunger, thirst, body temperature, sickness and injuries. Cold winds, infected wounds and dirty water can end you faster than any bullet.

Claim ruined structures and rebuild them. Walls, doors, generators, traps and stashes — build, expand and defend your own persistent base against raiders.

Find abandoned wrecks and bring them back to life. Repair engines, scavenge fuel and drive cars, trucks and off-road vehicles across hostile terrain.

Search every building for weapons, tools, medical supplies and rare resources. Break down scrap, craft equipment and upgrade your gear at the workbench.

Play solo or with friends. Form squads, trade with strangers, raid rival bases and fight for control of the last resources on the map.

Heavy rain, thunderstorms, dense fog and full day / night cycles change how you play. Visibility drops, sound carries and the world becomes hostile in new ways.

Realistic firearms with true ballistics, attachments and recoil. Brutal melee, tactical positioning and gunplay tuned for high-stakes mobile combat.
ZeroFall's universe is a slow apocalypse. A physics event that shouldn't have been possible tore the sky loose. What's left is yours to reclaim.
A cascade of gravimetric failures shatters the northern hemisphere. Cities lift, freeze, and fall in a single hour known as the Zero.
Survivors carve out shelters in the ruins. Radio silence spreads. Weather turns synthetic — ash storms, glass rain, dry lightning.
Scattered enclaves begin to trade. Old military stockpiles are pried open. The first factions form around fuel, water, and salvage.
You wake up in a bunker outside the Ash Line. Your locator beacon still works. Nothing else does.
Four powers hold what's left of the map. Choose an ally, make an enemy, or walk alone.
“Order from ruins.”
Ex-military engineers who fortify contested cities. Disciplined, well-armed, allergic to chaos.
“The fire remembers.”
Wandering zealots who believe the Oscillation was a cleansing. They ride the storms, not away from them.
“Listen. Trade. Vanish.”
Information brokers running black-market comms towers. They know who's alive and what it costs.
“Nothing left to lose.”
Raider clans that formed in the sunken subways. Fast, brutal, unpredictable — the reason you lock the door.




The next batch of operatives will receive access this week. Check your inbox.
ReadHow we rebuilt the vehicle system for mobile-first performance and terrain feel.
ReadThree warring factions, contested zones, and weekly territory shifts.
ReadCore survival loop, movement, and internal stress tests across the Ash Line sector.
Invite-only waves. Vehicle handling, base persistence, and crafting balance passes on live servers.
Public beta on iOS and Android. Squad play, faction contracts, first seasonal event.
Version 1.0. Unified accounts, full progression, worldwide servers, live ops calendar.
Seasonal drops: new zones, factions, vehicles, limited-time contracts and world events.
Follow the build, share your loadouts, and squad up with other operatives.
Slots are granted in waves. Sign up now to lock in early access, exclusive operative gear and priority server placement.